Games Amsterdam University Press Cultures of Play- Games and Sports in Renaissance Italy Hardcover

Games Amsterdam University Press Cultures of Play- Games and Sports in Renaissance Italy Hardcover

Tous les 1 prix et vendeurs

Choix le plus populaire – Meilleur prix !
Amazon.be Marketplace· Marketplace
€ 258,34
6 jours ou plusVerz. € 12,50
Check de website voor de levertijd | Gratis bezorgd > €20,-
Voir le produit
Voir le produit

Spécifications

Overige kenmerken
Talen container
en
Personage van toepassing
Non
Verpakking breedte
17,4 cm
Verpakking lengte
24,6 cm
Verpakkingsgewicht
720 g
Taal handleiding
en
EAN
9789463723749
Geschikt voor Game
Non
Type indicator
Non
Merk
Amsterdam University Press

Description du produit

This book offers a cultural, visual, and material history of games in Renaissance Italy. This book will resonate with scholars and students of Renaissance studies, art history, and cultural history, offering fresh perspectives on the material and visual cultures of games.





This book offers a cultural, visual, and material history of games in Renaissance Italy. Games in the Renaissance offered an inventive and imaginative understanding of the world for their players, one founded not only on iterative performances but also through a visual and material culture imbricated in early modern Italy’s ideologically inflected artistic, scientific, and social systems.

As this book demonstrates, the materia of play took part in shaping the imaginary of the Cinquecento and its roots in the Quattrocento within a network of interwoven courts, intellectual circles, and civic centers situated on the Italian peninsula. For makers, players, viewers, and patrons, for lords, professional athletes, and gambling workmen, the visual culture of games – the art of play – stood at the very center of the world we have long known as the Renaissance.

Games and Sports in Renaissance Italy above all focuses on how the material and visual cultures of games shaped their performance and practice and, crucially, our knowledge of the past. The structure of this book echoes infamous gambler and polymath Cardano’s categorization of games as Games of Wit (including both skill and mixed skill and chance), Games of Fortune (including both chance and Terence’s fate), and Games of Vigor (including athletics of agility and strength). This book will resonate with scholars and students of Renaissance studies, art history, and cultural history, offering fresh perspectives on the material and visual cultures of games.

Aucun avis n’a encore été écrit

Question 1 sur 4

Tu possèdes ce produit et tu aimerais donner ton avis ? Commence ci-dessous à écrire ton avis. Selon le niveau de détail, écrire un avis prend en moyenne entre 3 et 10 minutes. Avec ton opinion, tu aides les autres visiteurs à faire un meilleur choix et tu tentes chaque mois de gagner 250 € ! Clique ici pour les conditions de l’action.

Quelle note donnes-tu à ce produit ?